Jux was created in the same vein as Apples to Apples, the classic juxtaposition game with a few twists to make it original. Instead of juxtaposing two words or phrases, Jux asks players to juxtapose a number and a prepositional phrase, and marry the combination to a new concept.
Jux must be played with at least 3 people, but is best played with between 5 and 10. Players take turns playing judge. Turn order rotates to the left.
Game play require 1 D4, 4 D10s, small note cards or slips of paper, and our deck of prepositional prompt cards.
The judge begin by rolling all 5 dice. This generates a random number between 0 and 9,999. Players first read the D4 to determine how many digits the random number will have, and then read the D10s in chromatic order. Using our included dice the D10 order is red, orange, green, blue.
After generating the random number, the judge draw a card from the prompt deck to create a fill in the blank sentence with the number and the prepositional phrase included on the card. For example: if the number 453 had been rolled, and the card “in the Navy” had been selected, the judge would then read the sentence “There are 453 BLANK in the Navy”.
Players then write down something they feel best fills in that blank. After all submissions are collected the judge reads all submissions aloud an chooses the one they think best fits. Judges are encouraged to pick an answer that is both creative and realistic, but may use what ever criteria they like.
In our several play tests, players seemed to receive the game well. In early play test instead of writing down responses player shared them vocally with the group. While players enjoyed the lack of anonymity, and the ability to lobby for their answer, the judge would frequently forget the earliest answers, and players disliked it when other players piggybacked on earlier responses. After we switched to writing responses down players were still encouraged to lobby for their responses, and anonymity was not expected. Additionally, during game player, some players forgot the chromatic dice order. Originally each die was assigned a power of ten, but players found that confusing and instead we settled on a read order instead.
A link to a saved Periscope live stream of gameplay is included here for your pleasure.
Tim’s thoughts can be found here.
Follow me on periscope @tomgeiser.